Hi, I'm 杨毓恺 and I go by Sebastian. I'm passionate about creating 3D applications and turning wild imaginations into realities.
I'm an AR/VR Software Engineer at Apple. Prior to this, I was one of the core engineers at Meta Reality Labs who helped transform Meta's annual keynote event, Connect 22, into an immersive VR experience.
Before Meta, I graduated from Carnegie Mellon University with dual degrees in Information Systems + Statistics and Machine Learning, along with minors in Business Administration + Game Design.
Thank you for taking the time to visit my website! If you'd like a quick overview of my work, please check out my resume.
Feel free to look around. : )Learn More
I believe that every app on our phones today will require an AR/VR counterpart in the near future, and I want to create the first killer app in this domain.
With a STEM background, I have a proven record of managing and shipping a variety of products, including VR games, full-stack websites, and mobile apps.
With a Business and a Statistics background, I'm skilled at identifying user pain points, conducting market research, and making data-driven decisions.
If you are interested, please take a look at myPortfolio
My work is my life.
Oh, I also play a lot of video games